I’m a creative producer and editor with a background in film, live sports, and broadcast technology, now expanding into real-time graphics and interactive media using Unreal Engine.
Over the past five years, I’ve worked across some of the industry’s most high-performance environments, from assisting on Avatar: The Way of Water & Fire and Ash to managing live workflows for Major League Baseball. At MLB, I help oversee the technical reliability of the league’s proprietary replay system, handling real-time video feeds from all 30 ballparks and delivering critical decisions in under 90 seconds. In the off-season, I built a custom internal training tool from scratch, blending my coding skills with my production insight to solve real-world challenges.
Beyond my broadcast work, I regularly collaborate with creatives in New York and Los Angeles on a wide range of projects, from short films and music videos to large-scale live events. As a freelance production manager and operations specialist, I’ve helped execute major productions like the 2024 USTA US Open and the Robin Hood Big Benefit at NYC’s Javits Center, coordinating setpieces and complex AV operations for large sporting events and live performances. These roles build on my strengths in cross-functional coordination, creative problem-solving, and delivering under pressure.
My technical toolkit includes Avid Media Composer, Adobe Premiere Pro, After Effects, DaVinci Resolve, and Unreal Engine. I'm especially passionate about using real-time tools to push the boundaries of storytelling in live sports and cinematic environments.
Before relocating to New York, I worked closely with producer Jon Landau on the Avatar sequels, gaining hands-on experience in VFX, virtual production, and high-stakes creative coordination. That experience reinforced my commitment to working at the intersection of technology, story, and innovation.
Whether in the control room, on set, or in the engine, I love tackling complex creative challenges, and I’m always looking for the next opportunity to do just that.
Explore the site to see what I’ve been working on!